A Lull in BattleA Lull in Battle by 123-Kitsune
The town stank of decay, more so then its escort, the Magi Class Chilkit thought, as it glanced at the single Gourmand Class waddling along behind it, and then turned its attention back to the ruins around it.
The town had been set up as an ambush for the Chilkit swarm ravaging the area, but what they had not realized until to was too late that the entire populace were in truth, a legion of veteran Nightopian warriors.
Denied the soup of negative emotion that would have flowed from lesser opponents, the Brute Class had failed to gain the power boost that would have shattered their opponents lines and instead forced them to fight for every inch of this wretched place, not stopping until their Quoob overlords voices echoed through their minds, ordering them to retreat before they were routed.
The Magi Class bristled at the memory; the Chilkit would have prevailed, as they did require neither food nor rest, never ceasing their set task until it was done.
Bestial Brawlers can be best describes as being shape shifting simian creatures. The Zilther in a surprising and gruesome example of innovation gained the knowledge to create them by capturing and dissecting Were Morgath, earning the enmity of the entire species in the process.
Although few in number due the amount of Ideya required to create them, the Zilther see them as prime merchandise, although for the time being the Bestial Brawlers serve as bodyguards and as a first line of defense against Were Morgath packs that have started to track down their guildhalls for obvious reasons.
Bestial Brawlers are intelligent; yet lack the will power to disobey a known master.
Shape-Shift: Bestial Brawlers have the ability to transform into an ape like creature with impressive strength and mobility.
Karadevar are strange scorpion-like creatures created by Wizeman to serve Omar’Shalee; The Deva of Vanity.
Karadevar are third level Nightmaren and thus, are common in the dreamscapes under Omar’ Shalees’ control.
They often roam in groups of five to nine creatures and are usually tasked with serving as Omar’ Shalees’ foot soldiers, and are disciplined combatants although they seem to respond quicker to the commands of Omar Shalees lieutenant, Shi’neari, the Hand of Fear then those of the Deva.
It is speculated that the reason is that since both the Karadevar and Shi’neari share similar traits, the 3rd level Nightmaren have chosen her as their leader. The second more likely theory is that her presence just intimidates the hell out of them just like everyone else.
Karadevar rely upon their swiftness, which is surprising for creatures their size, and their powerful pincers, which are strong enough to rip through steel.
Sting: A Karadevars’ stinger is capable of either injecting, or spraying a 15-foot stream of paralytic toxin.
I'm a big fan of lego and don't care if its HF, Technic or Bionicle. If I can use it in my MOCs' I will, and will even go far as to customise parts myself.|
I am also a fan of the game NiGHTS Into Dreams, and JOD and which inspired me to create my own Nightmaren characters.